Trim Texture, LOD's, Lightmaps, PBR, Unity Shader optimized for VR application.
Table:
Triangles: 1,584
Vertices: 881
Texture Resolution: 1K
Lotus
Texture Resolution: 256
Material Slots: 1
Texture Sets: 1
Texture Maps: 2
Lightmap: Dedicated UV2 / Lightmap UVs
Shader: Custom PBR Shader with Normal + AO support
Target Platform: Meta Quest 3 / Standalone VR
Engine: Unity URP
More to come!
Cheers