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Uluru Ayers Rock

Personal Work (Will add breakdown as I go on) https://sarthakrs.com/uluru-ayers-rock/
Technical Pipeline:
🔹 Scale - 1:1 real-world scale recreation of the 3.3km monolith and 10km of playable surrounding area.
🔹 Houdini (90% of the work)- Procedural rock formation, Road System and vegetation spawning using mask.
🔹 Unreal Engine 5 - PCG, Material Layers workflow, lighting, atmosphere.
🔹 Megascans (having limited time)- Surface materials.
🔹 Vegetation- speed tree.

References

References

Houdini: Mask Preview

Houdini: Mask Preview